Mercurial > touhou
view pytouhou/ui/opengl/gamerenderer.pxd @ 594:12756994a92c
Make frameskip actually skip the rendering part, not just the buffer swap.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sat, 18 Oct 2014 18:04:43 +0200 |
parents | 4b0593da29d5 |
children | 1b31169dc344 |
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from pytouhou.utils.matrix cimport Matrix from pytouhou.game.game cimport Game from .background cimport BackgroundRenderer from .renderer cimport Renderer from .framebuffer cimport Framebuffer from .shader cimport Shader cdef class GameRenderer(Renderer): cdef Matrix *game_mvp cdef Matrix *interface_mvp cdef Matrix *proj cdef Shader game_shader, background_shader, interface_shader, passthrough_shader cdef Framebuffer framebuffer cdef BackgroundRenderer background_renderer cdef object background cdef void render_game(self, Game game) except * cdef void render_text(self, dict texts) except * cdef void render_interface(self, interface, game_boss) except *