view pytouhou/ui/sdl/sprite.pxd @ 594:12756994a92c

Make frameskip actually skip the rendering part, not just the buffer swap.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 18 Oct 2014 18:04:43 +0200
parents dacdcca59b66
children
line wrap: on
line source

from pytouhou.game.sprite cimport Sprite

cdef struct RenderingData:
    int x, y, width, height
    float left, right, bottom, top
    unsigned char r, g, b, a
    long blendfunc
    float rotation
    bint flip

cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
cdef void render_sprite(Sprite sprite) nogil