Mercurial > touhou
view data/ST/player00.script @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | 016f6b937893 |
children |
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ENTRY 0 Name: data/player/player00.png Format: 1 Width: 256 Height: 256 Sprite: 0 15*30+1+1 Sprite: 1 8*8+40+40 Sprite: 2 8*8+40+40 # Player Script: 0 Instruction: 0 0 1 0 Instruction: 0 0 15 Script: 1 Instruction: 0 0 1 0 Instruction: 0 0 15 Script: 2 Instruction: 0 0 1 0 Instruction: 0 0 15 Script: 3 Instruction: 0 0 1 0 Instruction: 0 0 15 Script: 4 Instruction: 0 0 1 0 Instruction: 0 0 15 # Bullet Script: 64 Instruction: 0 0 1 1 Instruction: 0 0 15 # Bullet cancellation Script: 96 Instruction: 0 0 1 1 Instruction: 0 0 15 # Orbs Script: 128 Instruction: 0 0 1 2 Instruction: 0 0 15 Script: 129 Instruction: 0 0 1 2 Instruction: 0 0 15