view data/ST/player00.script @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 016f6b937893
children
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ENTRY 0
Name: data/player/player00.png
Format: 1
Width: 256
Height: 256

Sprite: 0 15*30+1+1
Sprite: 1 8*8+40+40
Sprite: 2 8*8+40+40

# Player
Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 1
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 2
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 3
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 4
Instruction: 0 0 1 0
Instruction: 0 0 15

# Bullet
Script: 64
Instruction: 0 0 1 1
Instruction: 0 0 15

# Bullet cancellation
Script: 96
Instruction: 0 0 1 1
Instruction: 0 0 15

# Orbs
Script: 128
Instruction: 0 0 1 2
Instruction: 0 0 15

Script: 129
Instruction: 0 0 1 2
Instruction: 0 0 15