view pytouhou/game/itemtype.py @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents b32cef75df59
children d1f0bb0b7a17
line wrap: on
line source

class ItemType(object):
    def __init__(self, anm, sprite_index, indicator_sprite_index):
        self.anm = anm
        self.sprite = Sprite()
        self.sprite.anm = anm
        self.sprite.texcoords = anm.sprites[sprite_index]
        self.indicator_sprite = Sprite()
        self.indicator_sprite.anm = anm
        self.indicator_sprite.texcoords = anm.sprites[indicator_sprite_index]