view pytouhou/game/itemtype.py @ 772:7492d384d122 default tip

Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents d1f0bb0b7a17
children
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line source

class ItemType:
    def __init__(self, anm, sprite_index, indicator_sprite_index):
        self.anm = anm
        self.sprite = Sprite()
        self.sprite.anm = anm
        self.sprite.texcoords = anm.sprites[sprite_index]
        self.indicator_sprite = Sprite()
        self.indicator_sprite.anm = anm
        self.indicator_sprite.texcoords = anm.sprites[indicator_sprite_index]