Mercurial > touhou
view pytouhou/ui/opengl/texture.pxd @ 610:1b31169dc344
Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:52:18 +0100 |
parents | dec43940f092 |
children | a6af3ff86612 |
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from pytouhou.lib.sdl cimport Font cdef class TextureManager: cdef object loader, renderer, texture_class cdef void load(self, dict anms) except * cdef class FontManager: cdef Font font cdef object renderer, texture_class cdef void load(self, dict labels) except *