view pytouhou/ui/opengl/texture.pxd @ 610:1b31169dc344

Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sun, 21 Dec 2014 18:52:18 +0100
parents dec43940f092
children a6af3ff86612
line wrap: on
line source

from pytouhou.lib.sdl cimport Font

cdef class TextureManager:
    cdef object loader, renderer, texture_class

    cdef void load(self, dict anms) except *

cdef class FontManager:
    cdef Font font
    cdef object renderer, texture_class

    cdef void load(self, dict labels) except *