view .hgignore @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents 63f59be04a54
children 93bdc7b9df15
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\.pyc$
\.pyxbldc$
\.c$
\.o$
\.so$
\.pyd$
^build$
^scripts$