Mercurial > touhou
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Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | 93bdc7b9df15 |
children |
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\.pyc$ \.pyxbldc$ \.c$ \.o$ \.so$ \.pyd$ ^build$ ^scripts$ ^Cargo\.lock$ ^target$