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Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 93bdc7b9df15
children
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\.pyc$
\.pyxbldc$
\.c$
\.o$
\.so$
\.pyd$
^build$
^scripts$
^Cargo\.lock$
^target$