view pytouhou/__init__.py @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents ee6dfd14a785
children
line wrap: on
line source

"""Reimplementation of the Touhou engines.

This package provides various classes to handle parts or the whole of Touhou
file formats and gameplay.

Sub-packages:
formats -- file formats handling
game -- game logic
games -- game-specific classes
resource -- resource loading
ui -- user interface related classes
utils -- various helpers and non Touhou-specific functions
vm -- virtual machines for enemies, etc.
"""