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Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents ee6dfd14a785
children
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"""Reimplementation of the Touhou engines.

This package provides various classes to handle parts or the whole of Touhou
file formats and gameplay.

Sub-packages:
formats -- file formats handling
game -- game logic
games -- game-specific classes
resource -- resource loading
ui -- user interface related classes
utils -- various helpers and non Touhou-specific functions
vm -- virtual machines for enemies, etc.
"""