view pytouhou/ui/opengl/texture.pxd @ 559:1be60813f7cb

Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 30 May 2014 16:40:36 +0200
parents dec43940f092
children a6af3ff86612
line wrap: on
line source

from pytouhou.lib.sdl cimport Font

cdef class TextureManager:
    cdef object loader, renderer, texture_class

    cdef void load(self, dict anms) except *

cdef class FontManager:
    cdef Font font
    cdef object renderer, texture_class

    cdef void load(self, dict labels) except *