view README @ 452:1f5156093785

By default, only enable fps limiting if vsync doesn't do the job.
author Thibaut Girka <thib@sitedethib.com>
date Fri, 30 Aug 2013 20:38:02 +0200
parents 1104dc2553ee
children cae1ae9de430
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About this project:
-------------------

This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD),
a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002.
Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability.
Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation.



Dependencies:
-------------

Running:
    * Python2 (>= 2.6)
    * Cython
    * A working OpenGL driver
    * SDL2
    * SDL2_image, SDL2_mixer


Building sample data:
    * thtk (http://code.google.com/p/thtk/)



Documentation:
--------------

The code should be sufficiently documented for anyone interested to learn how the EoSD engine work,
but additional documentation is available at:
http://pytouhou.linkmauve.fr/



Contact:
--------

You are welcome to join us at <xmpp:touhou@muc.linkmauve.fr> on jabber!