Mercurial > touhou
view pytouhou/ui/sdl/gamerenderer.pxd @ 609:23b9418e4b2f
Remove generic usage of GL_DRAW_FRAMEBUFFER which was introduced in GL 3.0 with framebuffer_blit.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 21 Dec 2014 18:10:23 +0100 |
parents | b895ed2de71f |
children | a6af3ff86612 |
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from pytouhou.game.game cimport Game from .texture cimport TextureManager, FontManager from .sprite cimport get_sprite_rendering_data from pytouhou.ui.window cimport Window cdef class GameRenderer: cdef Window window cdef TextureManager texture_manager cdef FontManager font_manager cdef long x, y, width, height cdef public size #XXX cdef void render_game(self, Game game) except * cdef void render_text(self, texts) except * cdef void render_interface(self, interface, game_boss) except *