Mercurial > touhou
view pytouhou/ui/sdl/gamerenderer.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | a6af3ff86612 |
children |
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from pytouhou.game.game cimport Game from .texture cimport TextureManager, FontManager from .sprite cimport get_sprite_rendering_data from pytouhou.ui.window cimport Window cdef class GameRenderer: cdef Window window cdef TextureManager texture_manager cdef FontManager font_manager cdef long x, y, width, height cdef public size #XXX cdef bint render_game(self, Game game) except True cdef bint render_text(self, texts) except True cdef bint render_interface(self, interface, game_boss) except True