Mercurial > touhou
view pytouhou/ui/opengl/background.pxd @ 614:2cf518129725
Delay power assignment to players until the game is started.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sat, 28 Mar 2015 21:02:05 +0100 |
parents | a6a191e371c7 |
children | a6af3ff86612 |
line wrap: on
line source
from pytouhou.lib.opengl cimport GLuint, GLushort, GLsizei cdef struct Vertex: float x, y, z float u, v unsigned char r, g, b, a cdef class BackgroundRenderer: cdef GLuint texture cdef GLsizei nb_indices # For modern GL. cdef GLuint vbo, ibo cdef GLuint vao # For fixed pipeline. cdef Vertex *vertex_buffer cdef GLushort nb_vertices cdef void set_state(self) nogil cdef void render_background(self) nogil cdef void load(self, background, GLuint[MAX_TEXTURES] textures) except *