view pytouhou/lib/gui.pxd @ 795:2d60a14f4816

python: Rewrite the main entrypoint in Rust This lets us progressively replace Python modules with Rust ones. Currently missing features include: - Saving replays - Networking code for cooperative mode - Reading a configuration file for options - Maybe more. But the base game is working, so yay!
author Link Mauve <linkmauve@linkmauve.fr>
date Tue, 02 Jun 2026 19:06:16 +0200
parents 80687f258001
children
line wrap: on
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# Events
cdef int EXIT
cdef int PAUSE
cdef int SCREENSHOT
cdef int RESIZE
cdef int FULLSCREEN
cdef int DOWN

# Keystates
cdef int SHOOT
cdef int BOMB
cdef int FOCUS
# ??
cdef int UP
cdef int DOWN
cdef int LEFT
cdef int RIGHT
cdef int SKIP


cdef class Window:
    cdef void create_gl_context(self) except *
    cdef void present(self) nogil
    cdef void set_window_size(self, int width, int height) nogil
    cdef void set_swap_interval(self, int interval) except *
    cdef list get_events(self)
    cdef int get_keystate(self) nogil
    cdef void toggle_fullscreen(self) nogil