Mercurial > touhou
view pytouhou/lib/gui.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | 80687f258001 |
children |
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# Events cdef int EXIT cdef int PAUSE cdef int SCREENSHOT cdef int RESIZE cdef int FULLSCREEN cdef int DOWN # Keystates cdef int SHOOT cdef int BOMB cdef int FOCUS # ?? cdef int UP cdef int DOWN cdef int LEFT cdef int RIGHT cdef int SKIP cdef class Window: cdef void create_gl_context(self) except * cdef void present(self) nogil cdef void set_window_size(self, int width, int height) nogil cdef void set_swap_interval(self, int interval) except * cdef list get_events(self) cdef int get_keystate(self) nogil cdef void toggle_fullscreen(self) nogil