view pytouhou/ui/sdl/sprite.pxd @ 744:3687205fe620

anm0_vm: Use the unused u16 to store the anm layer to use.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 18 Jan 2020 16:25:45 +0100
parents dacdcca59b66
children
line wrap: on
line source

from pytouhou.game.sprite cimport Sprite

cdef struct RenderingData:
    int x, y, width, height
    float left, right, bottom, top
    unsigned char r, g, b, a
    long blendfunc
    float rotation
    bint flip

cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
cdef void render_sprite(Sprite sprite) nogil