Mercurial > touhou
view pytouhou/ui/opengl/background.pxd @ 586:4b0593da29d5
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Oct 2014 16:34:24 +0200 |
parents | c759b97f4f81 |
children | 3c2f96f1d715 |
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from pytouhou.lib.opengl cimport GLuint, GLushort, GLsizei cdef struct Vertex: float x, y, z float u, v unsigned char r, g, b, a cdef class BackgroundRenderer: cdef GLuint texture cdef GLsizei nb_indices # For modern GL. cdef GLuint vbo, ibo cdef GLuint vao # For fixed pipeline. cdef Vertex *vertex_buffer cdef GLushort *indices cdef void set_state(self) nogil cdef void render_background(self) except * cdef void load(self, background, GLuint[MAX_TEXTURES] textures) except *