Mercurial > touhou
view pytouhou/options.py @ 584:538b52aafbca
Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Wed, 08 Oct 2014 13:21:03 +0200 |
parents | e7a4731a278b |
children | 0768122da817 |
line wrap: on
line source
# -*- encoding: utf-8 -*- ## ## Copyright (C) 2014 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## import os from ConfigParser import RawConfigParser, NoOptionError from pytouhou.utils.xdg import load_config_paths, save_config_path class Options(object): def __init__(self, name, defaults): load_paths = list(reversed([os.path.join(directory, '%s.cfg' % name) for directory in load_config_paths(name)])) self.save_path = os.path.join(save_config_path(name), '%s.cfg' % name) self.config = RawConfigParser(defaults) self.paths = self.config.read(load_paths) self.section = name if self.config.has_section(name) else 'DEFAULT' def get(self, option): try: return self.config.get(self.section, option) except NoOptionError: return None def set(self, option, value): if value is not None: self.config.set(self.section, option, value) else: self.config.remove_option(self.section, option) defaults = self.config._defaults self.config._defaults = None with open(self.save_path, 'w') as save_file: self.config.write(save_file) self.config._defaults = defaults def patch_argument_parser(): from argparse import ArgumentParser, _ActionsContainer original_method = _ActionsContainer.add_argument def add_argument(self, *args, **kwargs): if 'default' not in kwargs: dest = kwargs.get('dest') if dest is None: for dest in args: dest = dest.lstrip('-') value = self.default.get(dest) if value is not None: break else: dest = dest.replace('_', '-') value = self.default.get(dest) if value is not None: argument_type = kwargs.get('type') if argument_type is not None: value = argument_type(value) action = kwargs.get('action') if action == 'store_true': value = value.lower() == 'true' elif action == 'store_false': value = value.lower() != 'true' if kwargs.get('nargs') == '*' and isinstance(value, str): value = value.split() kwargs['default'] = value elif dest == 'double-buffer': kwargs['default'] = None return original_method(self, *args, **kwargs) _ActionsContainer.add_argument = add_argument class Parser(ArgumentParser): def __init__(self, *args, **kwargs): self.default = kwargs.pop('default') ArgumentParser.__init__(self, *args, **kwargs) def add_argument_group(self, *args, **kwargs): group = ArgumentParser.add_argument_group(self, *args, **kwargs) group.default = self.default group.add_argument_group = self.add_argument_group group.add_mutually_exclusive_group = self.add_mutually_exclusive_group return group def add_mutually_exclusive_group(self, *args, **kwargs): group = ArgumentParser.add_mutually_exclusive_group(self, *args, **kwargs) group.default = self.default group.add_argument_group = self.add_argument_group group.add_mutually_exclusive_group = self.add_mutually_exclusive_group return group return Parser ArgumentParser = patch_argument_parser() def parse_config(section, defaults): return Options(section, defaults) def parse_arguments(defaults): parser = ArgumentParser(description='Libre reimplementation of the Touhou 6 engine.', default=defaults) parser.add_argument('data', metavar='DAT', nargs='*', help='Game’s data files') parser.add_argument('-p', '--path', metavar='DIRECTORY', help='Game directory path.') parser.add_argument('--debug', action='store_true', help='Set unlimited continues, and perhaps other debug features.') parser.add_argument('--verbosity', metavar='VERBOSITY', choices=['DEBUG', 'INFO', 'WARNING', 'ERROR', 'CRITICAL'], help='Select the wanted logging level.') parser.add_argument('--no-menu', action='store_true', help='Disable the menu.') game_group = parser.add_argument_group('Game options') game_group.add_argument('-s', '--stage', metavar='STAGE', type=int, help='Stage, 1 to 7 (Extra), nothing means story mode.') game_group.add_argument('-r', '--rank', metavar='RANK', type=int, help='Rank, from 0 (Easy, default) to 3 (Lunatic).') game_group.add_argument('-c', '--character', metavar='CHARACTER', type=int, help='Select the character to use, from 0 (ReimuA, default) to 3 (MarisaB).') game_group.add_argument('-b', '--boss-rush', action='store_true', help='Fight only bosses.') game_group.add_argument('--game', metavar='GAME', choices=['EoSD'], help='Select the game engine to use.') game_group.add_argument('--interface', metavar='INTERFACE', choices=['EoSD', 'Sample'], help='Select the interface to use.') game_group.add_argument('--hints', metavar='HINTS', help='Hints file, to display text while playing.') replay_group = parser.add_argument_group('Replay options') replay_group.add_argument('--replay', metavar='REPLAY', help='Select a file to replay.') replay_group.add_argument('--save-replay', metavar='REPLAY', help='Save the upcoming game into a replay file.') replay_group.add_argument('--skip-replay', action='store_true', help='Skip the replay and start to play when it’s finished.') netplay_group = parser.add_argument_group('Netplay options') netplay_group.add_argument('--port', metavar='PORT', type=int, help='Local port to use.') netplay_group.add_argument('--remote', metavar='REMOTE', help='Remote address.') netplay_group.add_argument('--friendly-fire', action='store_true', help='Allow friendly-fire during netplay.') graphics_group = parser.add_argument_group('Graphics options') graphics_group.add_argument('--backend', metavar='BACKEND', choices=['opengl', 'sdl'], nargs='*', help='Which backend to use (opengl or sdl).') graphics_group.add_argument('--fps-limit', metavar='FPS', type=int, help='Set fps limit. A value of 0 disables fps limiting, while a negative value limits to 60 fps if and only if vsync doesn’t work.') graphics_group.add_argument('--no-background', action='store_false', help='Disable background display (huge performance boost on slow systems).') graphics_group.add_argument('--no-particles', action='store_false', help='Disable particles handling (huge performance boost on slow systems).') graphics_group.add_argument('--no-sound', action='store_false', help='Disable music and sound effects.') opengl_group = parser.add_argument_group('OpenGL backend options') opengl_group.add_argument('--gl-flavor', choices=['core', 'es', 'compatibility', 'legacy'], help='OpenGL profile to use.') opengl_group.add_argument('--gl-version', type=float, help='OpenGL version to use.') double_buffer = opengl_group.add_mutually_exclusive_group() double_buffer.add_argument('--double-buffer', dest='double_buffer', action='store_true', help='Enable double buffering.') double_buffer.add_argument('--single-buffer', dest='double_buffer', action='store_false', help='Disable double buffering.') return parser.parse_args()