view pytouhou/ui/background.pxd @ 465:5f5955635d2c

Move continues to PlayerState, and make sure they aren’t reinitialized before each stage.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 11 Sep 2013 16:03:55 +0200
parents 6e733ed817bd
children feecdb4a8928
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line source

from pytouhou.lib.opengl cimport GLuint

cdef struct Vertex:
    float x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class BackgroundRenderer:
    cdef GLuint texture
    cdef unsigned short blendfunc, nb_vertices
    cdef Vertex *vertex_buffer
    cdef unsigned int use_fixed_pipeline, vbo
    cdef object background

    cdef void render_background(self)
    cdef void load(self, background)