view pytouhou/ui/gamerenderer.pxd @ 465:5f5955635d2c

Move continues to PlayerState, and make sure they aren’t reinitialized before each stage.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 11 Sep 2013 16:03:55 +0200
parents 36bc577b2392
children feecdb4a8928
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from pytouhou.utils.matrix cimport Matrix
from .background cimport BackgroundRenderer
from .renderer cimport Renderer, Framebuffer
from .shader cimport Shader

cdef class GameRenderer(Renderer):
    cdef Matrix game_mvp, interface_mvp, proj
    cdef Shader game_shader, background_shader, interface_shader, passthrough_shader
    cdef Framebuffer framebuffer
    cdef BackgroundRenderer background_renderer

    cdef void load_background(self, background)
    cdef void start(self, game)
    cdef void render(self, game, window)
    cdef void render_game(self, game)
    cdef void render_text(self, texts)
    cdef void render_interface(self, interface, game_boss)