view pytouhou/ui/opengl/background.pxd @ 679:6020e33d4fc4

Implement a .std renderer, and its associated VM.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Fri, 16 Aug 2019 13:40:38 +0200
parents a6af3ff86612
children
line wrap: on
line source

from pytouhou.lib.opengl cimport GLuint, GLushort, GLsizei

cdef struct Vertex:
    float x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class BackgroundRenderer:
    cdef GLuint texture
    cdef GLsizei nb_indices

    # For modern GL.
    cdef GLuint vbo, ibo
    cdef GLuint vao

    # For fixed pipeline.
    cdef Vertex *vertex_buffer
    cdef GLushort nb_vertices

    cdef void set_state(self) nogil
    cdef void render_background(self) nogil
    cdef bint load(self, background, GLuint[MAX_TEXTURES] textures) except True