view README @ 510:64a72df88de5

Make Window able to not initialise OpenGL.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 05 Dec 2013 01:40:31 +0100
parents cae1ae9de430
children 98380e4a0ee5
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About this project:
-------------------

This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD),
a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002.
Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability.
Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation.



Dependencies:
-------------

Running:
    * Python2 (>= 2.6)
    * Cython
    * A working OpenGL driver
    * SDL2
    * SDL2_image, SDL2_mixer, SDL2_ttf
    * A TTF font file, placed as “font.ttf” in the game directory.


Building sample data:
    * thtk (http://code.google.com/p/thtk/)



Documentation:
--------------

The code should be sufficiently documented for anyone interested to learn how the EoSD engine work,
but additional documentation is available at:
http://pytouhou.linkmauve.fr/



Contact:
--------

You are welcome to join us at <xmpp:touhou@muc.linkmauve.fr> on jabber!