Mercurial > touhou
view pytouhou/utils/random.py @ 57:694f25881d0f
Fix move_to interpolation, add support for a few ANM and ECL instructions
author | Thibaut Girka <thib@sitedethib.com> |
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date | Tue, 23 Aug 2011 19:27:24 +0200 |
parents | ab826bc29aa2 |
children | 3c2a9e28198c |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2011 Thibaut Girka <thib@sitedethib.com> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## """ This file provides a pseudo-random number generator identical to the one used in Touhou 6: The Embodiment of Scarlet Devil. It is the only truly reverse-engineered piece of code of this project, as it is needed in order to retain compatibility with replay files produced by the offical game code. It has been reverse engineered from 102h.exe@0x41e780.""" #TODO: maybe some post-processing is missing from time import time class Random(object): def __init__(self, seed=None): if seed is None: seed = int(time() % 65536) self.seed = seed self.counter = 0 def set_seed(self, seed): self.seed = seed self.counter = 0 def rand_uint16(self): # Further reverse engineering might be needed. x = ((self.seed ^ 0x9630) - 0x6553) & 0xffff self.seed = (((x & 0x0c000) >> 0xe) | (x << 2)) & 0xffff self.counter += 1 self.counter &= 0xffff return self.seed def rand_uint32(self): # 102h.exe@0x41e7f0 a = self.rand_uint16() << 16 a |= self.rand_uint16() return a def rand_double(self): # 102h.exe@0x41e820 return float(self.rand_uint32()) / 0x100000000