Mercurial > touhou
view pytouhou/game/itemtype.py @ 587:6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Oct 2014 18:34:27 +0200 |
parents | b32cef75df59 |
children | d1f0bb0b7a17 |
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class ItemType(object): def __init__(self, anm, sprite_index, indicator_sprite_index): self.anm = anm self.sprite = Sprite() self.sprite.anm = anm self.sprite.texcoords = anm.sprites[sprite_index] self.indicator_sprite = Sprite() self.indicator_sprite.anm = anm self.indicator_sprite.texcoords = anm.sprites[indicator_sprite_index]