Mercurial > touhou
view pytouhou/ui/sdl/backend.pyx @ 587:6c9d8a3d853f
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 08 Oct 2014 18:34:27 +0200 |
parents | 8f51e34d911c |
children | 0768122da817 |
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from pytouhou.lib cimport sdl from pytouhou.lib.sdl cimport Window GameRenderer = None def init(_): global GameRenderer from pytouhou.ui.sdl.gamerenderer import GameRenderer def create_window(title, x, y, width, height): window = Window(title, x, y, width, height, sdl.WINDOW_SHOWN) window.create_renderer(0) return window