Mercurial > touhou
view pytouhou/game/player.pxd @ 459:6e733ed817bd
Move every rendering function from gamerunner to gamerenderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 06 Sep 2013 22:35:54 +0200 |
parents | 4ccc47828002 |
children | 5f5955635d2c |
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from pytouhou.game.element cimport Element from pytouhou.game.game cimport Game cdef class PlayerState: cdef public double x, y cdef public bint touchable, focused cdef public long character, score, effective_score, lives, bombs, power, graze, points, invulnerable_time, power_bonus cdef class Player(Element): cdef public PlayerState state cdef public long death_time cdef public Game _game cdef object anm cdef tuple speeds cdef long fire_time, bomb_time, direction cdef void set_anim(self, index) cpdef play_sound(self, str name) cpdef collide(self) cdef void fire(self) cpdef update(self, long keystate)