view pytouhou/ui/renderer.pxd @ 222:5cac48b328ad

Refactor rendering code a bit. Move duplicated camera setup code to a new “setup_camera” method, and move common methods to a new “Renderer” module in order to make individual sprite rendering easier.
author Thibaut Girka <thib@sitedethib.com>
date Sun, 18 Dec 2011 20:47:48 +0100
parents
children 74471afbac37
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cdef struct Vertex:
    int x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class Renderer:
    cdef public texture_manager
    cdef Vertex *vertex_buffer

    cpdef render_elements(self, elements)
    cpdef setup_camera(self, dx, dy, dz)