Mercurial > touhou
view pytouhou/ui/renderer.pxd @ 370:74471afbac37
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Fri, 27 Jul 2012 18:43:48 +0200 |
parents | 5cac48b328ad |
children | 8d252cdb495f |
line wrap: on
line source
cdef struct Vertex: int x, y, z float u, v unsigned char r, g, b, a cdef class Renderer: cdef public texture_manager cdef Vertex *vertex_buffer cpdef render_elements(self, elements) cpdef ortho_2d(self, left, right, bottom, top) cpdef look_at(self, eye, center, up) cpdef perspective(self, fovy, aspect, zNear, zFar) cpdef setup_camera(self, dx, dy, dz)