Mercurial > touhou
view pytouhou/games/sample/shots.py @ 696:7ae576a418ff
ecl_vm: implement Call, Return, and the call stack thingy.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 23 Aug 2019 02:31:08 +0200 |
parents | 2a748aa29c3f |
children |
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# -*- encoding: utf-8 -*- ## ## Copyright (C) 2014 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> ## ## This program is free software; you can redistribute it and/or modify ## it under the terms of the GNU General Public License as published ## by the Free Software Foundation; version 3 only. ## ## This program is distributed in the hope that it will be useful, ## but WITHOUT ANY WARRANTY; without even the implied warranty of ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ## GNU General Public License for more details. ## from math import radians from pytouhou.formats.exe import SHT, Shot player = SHT() player.horizontal_vertical_speed = 2. player.horizontal_vertical_focused_speed = 1.5 player.diagonal_speed = 1.5 player.diagonal_focused_speed = 1. shot = Shot() shot.interval = 10 shot.delay = 5 shot.pos = (0, -32) shot.hitbox = (5, 5) shot.angle = radians(-90) shot.speed = 5. shot.damage = 16 shot.orb = 0 shot.type = 2 shot.sprite = 64 shot.unknown1 = 0 # Dict of list of shots, each for one power level. # Always define at least the shot for max power, usually 999. player.shots[999] = [shot] # List of (unfocused, focused) shot types. characters = [(player, player)]