view pytouhou/ui/sdl/sprite.pxd @ 555:98380e4a0ee5

Switch to libepoxy instead of libGLEW, which will help with OpenGL portability.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 19 Apr 2014 19:05:06 +0200
parents dacdcca59b66
children
line wrap: on
line source

from pytouhou.game.sprite cimport Sprite

cdef struct RenderingData:
    int x, y, width, height
    float left, right, bottom, top
    unsigned char r, g, b, a
    long blendfunc
    float rotation
    bint flip

cdef RenderingData* get_sprite_rendering_data(Sprite sprite) nogil
cdef void render_sprite(Sprite sprite) nogil