Mercurial > touhou
view README @ 791:a29122662cde
utils: Simplify translate_2d and align Mat4 to 16 bytes
This lowers the amount of instructions from 61 to 32 on PowerPC with AltiVec,
and from 25 to 14 on amd64 with AVX2.
| author | Link Mauve <linkmauve@linkmauve.fr> |
|---|---|
| date | Sat, 17 Jan 2026 14:19:58 +0100 |
| parents | 7e940ebeb5fd |
| children |
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About this project: ------------------- This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD), a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002. Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability. Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation. Dependencies: ------------- Running: * Python3 * Cython (≥ 0.20) * A working OpenGL driver * libepoxy * SDL2 * SDL2_ttf * A TTF font file, placed as “font.ttf” in the game directory. Building sample data: * thtk (http://code.google.com/p/thtk/) Documentation: -------------- The code should be sufficiently documented for anyone interested to learn how the EoSD engine work, but additional documentation is available at: http://pytouhou.linkmauve.fr/ Contact: -------- You are welcome to join us at <xmpp:touhou@muc.linkmauve.fr> on jabber!
