Mercurial > touhou
view pytouhou/utils/matrix.pxd @ 462:a71b912b45b7
Render to framebuffers first, and reposition some interface elements in the game area.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Wed, 11 Sep 2013 00:36:50 +0200 |
parents | 878273a984c4 |
children | 6e3b3d5d4691 |
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cdef class Matrix: cdef float data[16] cdef void flip(self) nogil cdef void scale(self, float x, float y, float z) nogil cdef void scale2d(self, float x, float y) nogil cdef void translate(self, float x, float y, float z) nogil cdef void rotate_x(self, float angle) nogil cdef void rotate_y(self, float angle) nogil cdef void rotate_z(self, float angle) nogil