Mercurial > touhou
view pytouhou/utils/matrix.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | e5361b74b9ad |
children |
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ctypedef struct Matrix: float a, b, c, d float e, f, g, h float i, j, k, l float m, n, o, p cdef Matrix *new_matrix(Matrix *data) nogil cdef Matrix *new_identity() nogil cdef void mul(Matrix *mat1, Matrix *mat2) nogil cdef void flip(Matrix *mat) nogil cdef void scale2d(Matrix *mat, float x, float y) nogil cdef void translate(Matrix *mat, float[3] offset) nogil cdef void translate2d(Matrix *mat, float x, float y) nogil cdef void rotate_x(Matrix *mat, float angle) nogil cdef void rotate_y(Matrix *mat, float angle) nogil cdef void rotate_z(Matrix *mat, float angle) nogil