view pytouhou/game/lasertype.pxd @ 552:aad758aef26d

Don’t store framerate limit in the Window while it already is in the Clock.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Tue, 27 May 2014 19:25:33 +0200
parents 8038f1957b71
children
line wrap: on
line source

cdef class LaserType:
    cdef long anim_index, launch_sprite_idx
    cdef tuple launch_anim_offsets
    cdef object anm