Mercurial > touhou
view pytouhou/game/orb.pxd @ 552:aad758aef26d
Don’t store framerate limit in the Window while it already is in the Clock.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Tue, 27 May 2014 19:25:33 +0200 |
parents | b32cef75df59 |
children |
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from pytouhou.game.element cimport Element from pytouhou.game.sprite cimport Sprite cdef class Orb(Element): cdef public double offset_x, offset_y cdef Element player cdef object fire cpdef update(self)