Mercurial > touhou
view pytouhou/utils/random.py @ 17:d940d004b840
Make game.sprite.Sprite use its own frame counter.
author | Thibaut Girka <thib@sitedethib.com> |
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date | Tue, 09 Aug 2011 11:40:13 +0200 |
parents | 776453783743 |
children | 493b503c81e0 |
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""" This file provides a pseudo-random number generator identical to the one used in Touhou 6: The Embodiment of Scarlet Devil. It is the only truly reverse-engineered piece of code of this project, as it is needed in order to retain compatibility with replay files produced by the offical game code. It has been reverse engineered from 102h.exe@0x41e780.""" #TODO: maybe some post-processing is missing from time import time class Random(object): def __init__(self, seed=None): if seed is None: seed = int(time.time() % 65536) self.counter = 0 def set_seed(self, seed): self.seed = seed self.counter = 0 def cycle(self): # Named this way because the actual return value may be different. # Further reverse engineering might be needed. x = ((seed ^ 0x9630) - 0x6553) & 0xffff self.seed = (((x & 0x0c000) >> 0xe) + x*4) & 0xffff self.counter += 1 self.counter &= 0xffff return self.seed