Mercurial > touhou
view pytouhou/game/bullettype.pxd @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | 8038f1957b71 |
children |
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cdef class BulletType: cdef public long type_id cdef long anim_index, hitbox_size, cancel_anim_index cdef long launch_anim2_index, launch_anim4_index, launch_anim8_index cdef tuple launch_anim_offsets cdef float launch_anim_penalties[3] cdef object anm