Mercurial > touhou
view pytouhou/game/effect.pxd @ 532:dacdcca59b66
Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Thu, 19 Dec 2013 21:55:26 +0100 |
parents | cae83b963695 |
children | cd8a2baf468c |
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from pytouhou.game.element cimport Element from pytouhou.utils.interpolator cimport Interpolator cdef class Effect(Element): cpdef update(self) cdef class Particle(Effect): cdef long frame, duration cdef Interpolator pos_interpolator cpdef update(self)