view pytouhou/game/lasertype.pxd @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents 8038f1957b71
children
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cdef class LaserType:
    cdef long anim_index, launch_sprite_idx
    cdef tuple launch_anim_offsets
    cdef object anm