view pytouhou/ui/sdl/texture.pxd @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents b39ad30c6620
children b895ed2de71f
line wrap: on
line source

#from pytouhou.lib.sdl cimport Font
from pytouhou.lib.sdl cimport Surface, Window

cdef class TextureManager:
    cdef object loader
    cdef Window window

    cdef void load(self, dict anms) except *
    cdef load_texture(self, Surface texture)

#cdef class FontManager:
#    cdef Font font
#    cdef object renderer, texture_class
#
#    cdef load(self, list labels)