view pytouhou/utils/interpolator.pxd @ 532:dacdcca59b66

Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 19 Dec 2013 21:55:26 +0100
parents d778db08190f
children 53fa73932e9a
line wrap: on
line source

cdef class Interpolator:
    cdef unsigned long start_frame, end_frame, _frame
    cdef long _length
    cdef double *_values, *start_values, *end_values
    cdef object _formula

    cpdef set_interpolation_start(self, unsigned long frame, tuple values)
    cpdef set_interpolation_end(self, unsigned long frame, tuple values)
    cpdef set_interpolation_end_frame(self, unsigned long end_frame)
    cpdef set_interpolation_end_values(self, tuple values)
    cpdef update(self, unsigned long frame)