view data/ST/player00.script @ 620:e5361b74b9ad

Remove 3d scaling code for matrix, as it isn’t used anywhere in the codebase.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Wed, 01 Apr 2015 02:28:54 +0200
parents 016f6b937893
children
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ENTRY 0
Name: data/player/player00.png
Format: 1
Width: 256
Height: 256

Sprite: 0 15*30+1+1
Sprite: 1 8*8+40+40
Sprite: 2 8*8+40+40

# Player
Script: 0
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 1
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 2
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 3
Instruction: 0 0 1 0
Instruction: 0 0 15

Script: 4
Instruction: 0 0 1 0
Instruction: 0 0 15

# Bullet
Script: 64
Instruction: 0 0 1 1
Instruction: 0 0 15

# Bullet cancellation
Script: 96
Instruction: 0 0 1 1
Instruction: 0 0 15

# Orbs
Script: 128
Instruction: 0 0 1 2
Instruction: 0 0 15

Script: 129
Instruction: 0 0 1 2
Instruction: 0 0 15