view pytouhou/ui/opengl/background.pxd @ 627:ec972eb44391

Use a specific vbo/vao pair for text rendering.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Thu, 05 Mar 2015 20:36:41 +0100
parents a6af3ff86612
children
line wrap: on
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from pytouhou.lib.opengl cimport GLuint, GLushort, GLsizei

cdef struct Vertex:
    float x, y, z
    float u, v
    unsigned char r, g, b, a


cdef class BackgroundRenderer:
    cdef GLuint texture
    cdef GLsizei nb_indices

    # For modern GL.
    cdef GLuint vbo, ibo
    cdef GLuint vao

    # For fixed pipeline.
    cdef Vertex *vertex_buffer
    cdef GLushort nb_vertices

    cdef void set_state(self) nogil
    cdef void render_background(self) nogil
    cdef bint load(self, background, GLuint[MAX_TEXTURES] textures) except True