view pytouhou/ui/sdl/gamerenderer.pxd @ 550:f1be00de4b3f

Use the correct division factor for player bullets’ cancellation.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 26 May 2014 00:20:26 +0200
parents b895ed2de71f
children a6af3ff86612
line wrap: on
line source

from pytouhou.game.game cimport Game
from .texture cimport TextureManager, FontManager
from .sprite cimport get_sprite_rendering_data
from pytouhou.ui.window cimport Window

cdef class GameRenderer:
    cdef Window window
    cdef TextureManager texture_manager
    cdef FontManager font_manager
    cdef long x, y, width, height

    cdef public size #XXX

    cdef void render_game(self, Game game) except *
    cdef void render_text(self, texts) except *
    cdef void render_interface(self, interface, game_boss) except *