Mercurial > touhou
view README @ 132:fba45c37ec99
Fix initial angle of bullets with bullet_launch_offset enabled.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 11 Sep 2011 05:13:43 -0700 |
parents | fab7ad2f0d8b |
children | 88361534c77e |
line wrap: on
line source
About this project: ------------------- This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD), a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002. Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability. Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation. Dependencies: ------------- Running: * Python2 (>= 2.6) * Cython * Pyglet Building sample data: * thtk (http://code.google.com/p/thtk/) Documentation: -------------- The code should be sufficiently documented for anyone interested to learn how the EoSD engine work, but additional documentation is available at: http://linkmauve.fr/doc/touhou/