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Rust: Add a Glide renderer (2D only for now) This is an experiment for a Rust renderer, iterating over the Python data using pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support NPOT textures, text rendering, the background, or even msg faces, some of that may come in a future changeset.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Mon, 05 Sep 2022 17:53:36 +0200
parents 016f6b937893
children
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all: ST.DAT CM.DAT

ST:
	make -C ST

ST.DAT: ST
	thdat c6 ST.DAT ST/*


CM.DAT: ST
	thdat c6 CM.DAT ST/etama* ST/face00* ST/player*


clean:
	make -C ST/ clean


mrproper:
	rm -f ST.DAT CM.DAT

.PHONY: clean mrproper ST