Mercurial > touhou
view pytouhou/game/item.pxd @ 772:7492d384d122 default tip
Rust: Add a Glide renderer (2D only for now)
This is an experiment for a Rust renderer, iterating over the Python data using
pyo3. It requires --feature=glide to be passed to cargo build, doesn’t support
NPOT textures, text rendering, the background, or even msg faces, some of that
may come in a future changeset.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Mon, 05 Sep 2022 17:53:36 +0200 |
parents | a6af3ff86612 |
children |
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from pytouhou.game.element cimport Element from pytouhou.game.game cimport Game from pytouhou.game.player cimport Player from pytouhou.game.itemtype cimport ItemType from pytouhou.utils.interpolator cimport Interpolator cdef class Indicator(Element): cdef Item _item cdef void update(self) nogil cdef class Item(Element): cdef public ItemType _item_type cdef unsigned long frame cdef long _type cdef double angle, speed cdef Game _game cdef Player player cdef Element target cdef Indicator indicator cdef Interpolator speed_interpolator, pos_interpolator cdef bint autocollect(self, Player player) except True cdef bint on_collect(self, Player player) except True cpdef update(self)